'World of Warcraft' Rendering Through the Years
'World of Warcraft' Rendering Through the Years was a session at GDC Festival of Gaming 2027 in San Francisco, with 2 speakers on record.
Speakers
- Jason Scott — Speaker Lead Software Engineer, World of Warcraft – Graphics/Engine, Blizzard Entertainment
- Engin Cilasun — Speaker Principal Software Engineer, World of Warcraft – Graphics/Engine, Blizzard Entertainment