Engin Cilasun
Principal Software Engineer, World of Warcraft – Graphics/Engine, Blizzard Entertainment
Engin Cilasun is listed as Principal Software Engineer, World of Warcraft – Graphics/Engine, Blizzard Entertainment. Engin is scheduled to speak at GDC Festival of Gaming 2027 on 1 March 2027.
Compiled from published conference agendas; not yet confirmed by Engin. Is this you? Claim this profile.
About
Engin Cilasun is a Principal Software Engineer at Blizzard Entertainment, working on the World of Warcraft Engine Team. With an extensive career in AAA core systems and engine architecture, he has contributed to major franchises including Call of Duty: Vanguard. Previously a Principal Core Engineer at Activision, his technical credits also span high-profile open world action titles such as Mad Max, Just Cause 3 & 4, and Rage 2.
Upcoming
GDC Festival of Gaming 2027 1 March 2027 – 5 March 2027
Spoke alongside
People who have shared a session with Engin at events on B2DB.
- Jason Scott Lead Software Engineer, World of Warcraft – Graphics/Engine · Blizzard Entertainment 1 shared session