Avril Martinez
Technical Sound Designer, Senior Sound Designer, Independant
Avril Martinez is listed as Technical Sound Designer, Senior Sound Designer, Independant. Avril is scheduled to speak at GDC Festival of Gaming 2027 on 1 March 2027.
Compiled from published conference agendas; not yet confirmed by Avril. Is this you? Claim this profile.
About
Avril Martinez is a sound designer and technical sound designer with over 8 years of experience in game audio. Their credits include Halo Campaign Evolved during their time at Arrival, and agent ability sound design and foley for VALORANT, a first-person tactical hero shooter, as well as pet, playmat, music, and skins design for Legends of Runeterra, both at Riot Games. Avril has also worked across mixed reality audio, including projects for Microsoft's HoloLens 2 and Tinker VR, a Sundance Film Festival participant. Outside of work, Avril makes leather armor for LARP and HEMA, plays D&D with friends, starts (and rarely finishes) epic narrative games, and spoils their dog nephew Tibu wherever possible.
Upcoming
GDC Festival of Gaming 2027 1 March 2027 – 5 March 2027
- Practices of Support, Resilience, and Hope: A Diversity in Game Audio Roundtable: Resilience Speaker
Spoke alongside
People who have shared a session with Avril at events on B2DB.
- Katelyn Isaacson Sound Designer/Composer/Singer · Ludogram/Freelance 1 shared session