Nathan Grigg
Systems Composer, Independent
Nathan Grigg is listed as Systems Composer, Independent. Nathan is scheduled to speak at GDC Festival of Gaming 2027 on 1 March 2027.
Compiled from published conference agendas; not yet confirmed by Nathan. Is this you? Claim this profile.
About
Nathan Grigg has been fully immersed in music composition, design, and direction for interactive media for three decades. His work for games is fueled by a passion for carrying a creative vision through complex systems. He lives to reward an active, problem-solving gaming audience with aesthetic, emotional experiences, impactful themes, a sense of mystery and potential, and the underlying message: "You're smart." After launching his career in 1993 scoring 16-bit console games, Nathan worked as an Audio Lead with Microsoft's Sports Games group, a Music Supervisor for MSN during its launch phase, and a Music Director for MS Studios, serving as a front door for custom music needs company-wide. With the intention of keeping games center stage, he joined Monolith in 2001, kicking off a 23-year run of critically acclaimed game scores including No One Lives Forever 2, TRON 2.0, F.E.A.R., the BAFTA-nominated score for Middle-earth: Shadow of Mordor, and Middle-earth: Shadow or War. N
Upcoming
GDC Festival of Gaming 2027 1 March 2027 – 5 March 2027
Spoke alongside
People who have shared a session with Nathan at events on B2DB.
- Max Meisel Sr Sound Designer · Archetype Entertainment 1 shared session