Roc Lee
Senior Technical Sound Designer, Clean Cuts Interactive
Roc Lee is listed as Senior Technical Sound Designer, Clean Cuts Interactive. Roc is scheduled to speak at GDC Festival of Gaming 2027 on 1 March 2027.
Compiled from published conference agendas; not yet confirmed by Roc. Is this you? Claim this profile.
About
Roc Lee (he/him) is based in Washington DC where he works as a Senior Sound Designer at Clean Cuts Interactive. Roc specializes in building audio systems that support gameplay and story, drawing on a background that spans live theater, indie and AAA games, and a first-generation Chinese-Taiwanese perspective. His credits include Asgard's Wrath 2, Saber Punks, and Sword Reverie. Roc has spoken at GDoC, GSC, and AES AVAR and helps to organize the DMV Game Audio meetup.