B2DB — Who said what, where, and when

Samuel Holley

Lead Gameplay Engineer and Designer, Sucker Punch Productions

Samuel Holley is listed as Lead Gameplay Engineer and Designer, Sucker Punch Productions. Samuel is scheduled to speak at GDC Festival of Gaming 2027 on 1 March 2027.

Compiled from published conference agendas; not yet confirmed by Samuel. Is this you? Claim this profile.

About

Samuel Holley is a lead gameplay programmer and designer at Sucker Punch Productions, where he co-leads a cross-disciplinary group of coders and designers developing core gameplay systems. He focuses on fantasy-fulfilling and narrative mechanics, character AI, and player experience. Samuel joined Sucker Punch in 2015. Before that, he was a software engineer at Iron Galaxy Studios. He enjoys hiking, experimental pizza, and time travel stories.

Upcoming

GDC Festival of Gaming 2027 1 March 2027 – 5 March 2027