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Yuzhi Liang

Graphics Programmer, Tencent Games

Yuzhi Liang is listed as Graphics Programmer, Tencent Games. Yuzhi is scheduled to speak at GDC Festival of Gaming 2027 on 1 March 2027.

Compiled from published conference agendas; not yet confirmed by Yuzhi. Is this you? Claim this profile.

About

Yuzhi Liang earned his Ph.D. from the State Key Laboratory of CAD&CG at Zhejiang University and joined Tencent's Morefun Studios in 2024. During his time there, he has been responsible for the improvement and performance optimization of the global illumination solution for Roco Kingdom: World, and has also contributed to the graphics development of Arena Breakout: Infinite. His research interests focus on adaptive path tracing and reconstruction algorithms, real-time graphics performance optimization, and the application of neural rendering in video games. His paper "Automatic Mesh and Shader Level of Detail" was published in the journalIEEE Transactions on Visualization and Computer Graphics, and "Adaptive Sampling and Reconstruction for Gradient-Domain Rendering" was published in the journalComputational Visual Media.

Upcoming

GDC Festival of Gaming 2027 1 March 2027 – 5 March 2027

Spoke alongside

People who have shared a session with Yuzhi at events on B2DB.